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Old May 9th, 2008   #9 (permalink)
SandmanNinja
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Join Date: Mar 2007
Location: Ballarat, Victoria, Australia
Posts: 1,375

Name: Joel Callahan


Australia 


Default Re: Newbee Modeling Help

Hi...

Well, I did another loft of the top and bottom shapes.
I specified the bottom shape be at 0% and the top shape be at 100%.
And it looks like the original image I posted above.

The normals are backwards on the top one, so when I did it at first, the shape criss-crossed. So, I flipped them and then it looked fine.

Not sure what to tell you. Maybe it's me not understanding AutoViz.

There are a few ways to do what you're describing.

1) the way I did this time. It will let you have multiple shapes and you can insert them along various percentages along the path. For instance, you can have a straight line for the path, and 2 shapes (circle and ngon). Specify the circle at 0% and the ngon at 100% and it will smoothly morph the 2 shapes. You can have many, many shapes, or use one shape inserted more times than the other (to give it a 'weight' - i.e. favour one shape over the other) Not very tricky and can be very useful for making organic looking objects.

2) keep them as editable poly or mesh objects, select the faces, and the bridge.

Lofting splines is a very common thing to do in ArchViz work, so if you're a little rusty, grab a tutorial.

Sorry I couldn't help.

Can you post a screen shot of how it ends up looking on your computer?
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