Re: Rendering interiors - Standard lighting Vs High output illuminated objects
I use it all the time when doing internal shopping mall renders. Quite successfully too.
Advantages, they act like large area lights with more control over the colour.
Gives interesting results. Makes it very easy to light large areas evenly
Disadvantages, they dont emit photons. FG solutions can be quite grainy/splotchy when used on small, thin objects. If your AA or image res is too low and the output is on a small object ,its FG samples can be skiped thus giving a false result.
Used in combination with true ies lights they are a very useful tool
jhv
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