Re: 3 MR questions
Thanks all for the help so far.
1- issue 1 fixed, pressing CTRL-L literally "turned on the viewport lights"...hehe, no I cna actually see what Im going to render.
About exposure settings, I don't have a mr Photographic Exposure control, where do I find this?...Im using MAX 9 btw. I only have linear, logarithmic, pseudocolor and auto exposure controls.
2- Reflection problem got fixed by using the mr physical sky shader for the environment. Now I dont see blue tints on materials.
3- Grainy metal got fixed by turning on fast interpolation reflections, still have to tweak it, but it really made a change.
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