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Old June 2nd, 2002   #2 (permalink)
STRAT
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Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,558

Name: Stephen Leworthy


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well i've not yet used viz 4, only viz 3, but try this -

1) supersampling - try messing with these settings for the main material

2) material filtering - the standard is set to pyramidal, change this to summed area with a value of 0.5 Try this for both diffuse AND bump channels.

3) rendering filters - try a different render filter other than the standard area filter. try catmull-rom maybe.
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