Hi Steve,
Don't be fooled into thinking that your A&D shader colour swatch is 'only'
a decimal version of the standard.
The fact that the A&D is a true HDR shader means you have Ultimate
control over all aspects of a surfaces properties, including colour variation.
The number of colours available using the A&D's floating point numbers are masive compared to the standard material. This IS the way forward for
CGI. May take a bit of getting used to, but you honestly NEVER want to
go back to a limited 0-255 colour pallette.
Regards
Bri