Quote:
Originally Posted by mohamedayman
does any one know how to model a 3 braided rope and have it do a knot
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Yes...
Create a spline that follows the path of a standard knot. Create 3 circles and attach all of them. Add an Extrude modifier, a Twist modifier and Meshsmooth modifier. Collapse to Editable Poly.
Select your rope and add a PathDeform modifier to it. Select Move to Path and click on the spline that you created earlier.
Knot Easy? Not so much...