hi, I can't get good results with VIZ4 and radiosity with logarithmic scale exposure control (for animation) textures are too bright.. but if i turn down the brightness then the scene doesn't seem like a daylight scene... I have tried to turn down the RGB level output in the material map.. this gets good results. but I think it's very complicated to get a realistic daylight scene with VIZ4. Also with the sunlight object, it tints everything with an orange tone too much. I don't like that. of courase you can change the color of the sun. but it's annoying... and. what about a sunlight object that changes color of sun over the time? I mean if you set the sunlight with time and date, it should be more red at the damn and dusk....
in short, I don't like sunlight simulation of VIZ4.
[ May 15, 2002, 03:33 PM: Message edited by: Hector ]
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