Re: Rendering Community
I guess I just don't see how this works. I don't know how you'd get the freelancers everywhere to agree on a price...costs of living are too far apart...and although Eddie says that companies may pay someone $40 per hour vs $10, I'm skeptical. Obviously, a westerner will get hosed in the $ process because we have a higher cost of living.
Again, without restricting regions, I don't know how this works. The original concept with Ernest I thought was to see if INsourcing works. The 'IN' is an intregal part...because in OUTsourcing, we're discussing the 'OUT' part and how to combat it...keeping it INside the us/uk where cost of living forces a higher wage to be asked was. what I believe, the original target.
As a us/uk based operation, you could get freelancers to agree to a somewhat similar wage...there wouldn't be any of this $300 per full rendering nonsense that averages out to less than $10 per hour...ruining the value in the professionals in the industry.
The value would be in:
1. A network of artists who could band together to service larger projects, quickly and effectively
2. No language barriers...to a less extent, no time zone barriers.
3. The value of supporting local artists, jobs, and local economy...which are being destroyed by sending jobs overseas.
4. Then ability to set a more reasonable rate threshold.
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