background visible through transparenies
Hi everyone,
I have a recurring problem with transparencies with mental ray for 3DS max and have had the same problems with mental ray for XSI.
I frequently use a background image with camera visibility off for reflections (or I use an environment). However, with transparencies the background image is rendered into the object instead of the background colour.
The image attached shows an example of this.
Does anyone know a way of stopping this happening???
I have had the same problems in XSI when I turn the primary rays of a background object off.
Cheers,
Antony
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