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Old June 12th, 2008   #6 (permalink)
jsf
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Join Date: Mar 2005
Location: San Diego
Posts: 66

Name: Jay Foster


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Default Re: how to maintain silicon gird in facade

Since you are using Max, go into 3dsMax maps folder (on your C: drive) get a bump map from one of the floor tile maps that has a strong grid pattern.

This one "Finishes.Masonry Flooring.Marble.Brown.bump" works well.

Create your exterior wall material with this map, play with the specularity if you want it to look like metal.

Now take all your exterior wall meshes and apply a single UVW map modifier to them. This will give you control of the grid over the entire surface. Adjust to suit your preference. Place the map in your Bump slot to give the grooves some depth.

Use that same map in the roughness channel of your glass material. Apply the same principle for the UVW map and you should be able to get them to align.
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