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Old June 14th, 2008   #5 (permalink)
odouble
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Join Date: Apr 2006
Location: Boston
Posts: 81

Name: Tunde Agunbiade


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Default Re: Light Leaks using extruded splines

It's looking a lot better. I like your interior.

Do you have exposure checked in you environment settings? It should be if you are using the physical sky. You can adjust your exposure settings there to get a brighter scene without pumping more photons and upping your render times. You can also up your final gather bounces but at render cost.
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