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Old June 16th, 2008   #10 (permalink)
designozz3d
Junior Member
 
Join Date: May 2008
Location: surat,gujarat
Posts: 17

Name: keyur patel


India 


Default Re: how to maintain silicon gird in facade

Quote:
Originally Posted by AJLynn View Post
What do you mean? Each plane has a very regular pattern. The verticals have longer panels, but so what, you make 2 different maps.

Getting a tile map to pattern like that is quite basic; if you don't know how that's nothing against you but it means that what you need to do is work on the fundamentals.
well ajlynn sorry to say that i am quite celar for my funda
but i just want to know abt max and you talked abt texture map

but if you put your camera 200 ft away from your project that texture grid cant be seen but if u make that grid in max or cad that can be seen from 500 ft

so sorry to say that you didnt understand my qus. and size is different and if you want file abt it i can mail you also
so then after i hope you can understand what i want to say
and pl dont think this is wrong topic i think i can get good tip from your side
and i post my 3d image which i did so you can c that i am not fundamanetaly wrong
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