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Old June 16th, 2008   #3 (permalink)
crazy homeless guy
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Name: travis schmiesing


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Default Re: Exposure COntrol PER camera

you could try this, which may make it a little easier, though i have not messed around with it myself. you would simply set different exposures, and save them to a material library. then you would replace the lens shader per view you are rendering. it would still be a two step process.

http://www.germanmentalray.de/viewto...rephotographic

what they need to do is set the exposure up as a modifier that is applied to the camera, much like the lens correction. then you could have per camera exposure.
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