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Simulating physical models
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June 20th, 2008
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daveb867
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Join Date: Aug 2006
Location: Manchester
Age: 22
Posts: 784
Name: Dave Buckley
Re: Simulating physical models
ok guys here is an example of the 2d people i wanna create, i think i need them in my max scene so that they create shadwos etc???
would i just apply them to a plane with a corrosponding cutout map??
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