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Old June 20th, 2008   #17 (permalink)
daveb867
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Join Date: Aug 2006
Location: Manchester
Age: 22
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Name: Dave Buckley


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Default Re: Simulating physical models

ok guys here is an example of the 2d people i wanna create, i think i need them in my max scene so that they create shadwos etc???

would i just apply them to a plane with a corrosponding cutout map??
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