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| Notices |
| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#12 (permalink) |
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Junior Member
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Thanks everyone for all your help...
I will try my best to learn Maya.. coz even my teacher said to me that Maya has everything that Max has.. so yeah But I will also try to learn Cad.. coz it's really important.. for the lighting.. I just can't be bothered to do another course of photography But do you guys mind to be my mentor for architect??? do you have MSN??? so I can add you guys and ask questions Thanks... |
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#13 (permalink) |
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Moderator
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Best thing to do would be to learn what you can via books, tutorials, etc., then, once you get a grounding in doing architectural work, start posting images and asking question here. Good luck!
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"writing notes is quieter." |
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#14 (permalink) |
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Junior Member
Join Date: Sep 2005
Location: Heywood
Age: 19
Posts: 7
Name: Joel Bradley |
Heya Devina
I agree with Brian, tuts are always a way to get a good grounding. Also looking at real world stuf like how real light works and all that lot. With devoloping our training we looked into all that and its amazing how much that helps. As for programs ill give you a totaly unbiased answer and say it dont matter, I've seen great art produced with all. An artist merly uses the tool to create the art, its what the art looks like at the end that matters, so wich ever you feel the most comfortable with! For example I use Max because basicly i started with it, and i feel it has the cleanest easy to use interface, plus a lot of great features....now if you hate the way it looks, then thats not goin to help YOUR productivity. As said before Gnomon do good maya training, also CGAcadamy do good training although be it using Max. And I'll resist the urge to do a shameles plug for our mental ray training Hope this helps Joel
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www.mentalboutmax.com |
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#15 (permalink) |
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Member
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hi there,
i used maya & mental ray for arch viz for approx 5 years. the last year or so, i was trapped by deadlines, and i was terrified to make the switch to a new software package during a project. finally i broke down and did it. even not having a clue what i was doing, the project went faster and with less headaches in Max & vray than in maya. Max is enjoyable, logical AND FAR BETTER SUITED for arch viz. don't even bother with maya if arch viz is what you want to do. i am able to accomplish in a matter of a few weeks what would take months in maya. on the bright side, i was forced to learn alot about photoshop and matte painting, (as well as memorize ever gnomon dvd ever made) to compensate. take it from me, Max & Vray is undoubtedly the way to go! 100% !!!!!!!!!!!!!!!!!!!!! |
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#16 (permalink) |
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Member
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**one more very important note** there are TONS more resources for learning & support in arch viz max & vray than you could ever hope to find in maya. one of the greatest resources i have found is "the vizualization insider" an in-depth weekly tutorial/ information series, written by Brian Smith, author of 3dsMax Architectural Visualization. The series is located on cgarchitect.com, and can easy be found by following the links from the home page. I also believe he offering an online course now too. you might want to check that out too! good luck
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#17 (permalink) | |
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Member
Join Date: Sep 2005
Location: Coimbatore
Age: 26
Posts: 72
Name: Prashanth wl |
Quote:
www.waterlemon.co.in |
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#18 (permalink) |
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Junior Member
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hey guys.. I tried to use mental ray for my project rite..
What sort of light is good for outdoor scene?? I used directional light for the sun, and Final Gather and GI... But there is like a color bleach for the object I'm not sure why... the red is just too red and etc... Can u help me out please?? Thanks all !!! |
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#19 (permalink) |
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Senior Member
Join Date: Sep 2003
Location: Australia
Age: 36
Posts: 182
Name: Alex Gunawan |
Maybe you can post the image in WIP section. there will always be someone there to comment and help you out. just paste your render and setting.
Maya is as good as max / every other modelling software. One only need to look into the finished work section here to see that quality of software is only as good as the hands that operates them. If you are into architecture, you will find sketchup easier to master. Archicad / ADT is more used because of it's BIM capability. It should make documentation process easier. not for conceptual stage. For 2d documentation, autocad and microstation, is still the general option. |
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