Re: How to make flowing river
Yeap another vote for 'deconstructing the elements' very well written book full of great stuff.
Ive been working on a project with an old iron work bridge and used a modified version of the river in the book with some great results. To get you by in the mean time if you make a fairly dense plane for your water surface and apply two noise modifiers to it. Then rotate both noise gizmos so they are both at 45 degrees to each other. Next adjust the valuse of the noise to give you ripples on the surface plane. You can also animate the phaze of the noise to give the appearance of the river flowing. If your using V-Ray then there are some good water materials on vraymaterials.de, i used one of the sea/ocean waters as a base then darkened it put the reflection up and made it almost transparent so the riverbed could show through and give it variation in colour and depth. A big part to getting the water right is the reflection of the environment. Ill see if ive got an image i can post tomorrow when i get back to the office.
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