Quote:
Originally Posted by crazy homeless guy
well i don't consider wasted time by any means. to me it appears that there might be a way to pull this off through scripting. i may be easier to use the 'basis optmize exposure photographic' shader by Thorsten Hartman to achieve it though. i really need to learn Max scripting.
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Its not Max scripting in this case that you need to know. Its how to develop mr shaders for this specific instance. There are many tutorials on the web on how to develop shaders; I'll have a look into it as well.