Re: How to make flowing river
I've been doing this since Max 3.1 all you need to do is animate the offset parameter in your material or animate the uv Map, so that it loops. Offset with the default max smoke material works nice for a moving sky effect too.
I did this with raytraced water, and it looked beautiful over top of a river bed of rocks with the bump map of rocks applied to the water as well.
|