Re: Black Artifacts when using Final Gather Map
Unless you have a more powerful computer with lots of ram power, I suggest you lower your FG sample. If you are using Viz 2008/3ds Max 2008 they have presets for that. A "low" setting or about 200 FG samples would eliminate that ( I hope ). Lower your Noise filtering (speckle reduction ) to "standard" will also help.
If I'm showing a bit of a close up and want it to be crisp and clear I would increase all of those settings above. But I will render it by segments using regions. I usually do this if I use a much slower computer.
I hope that helps.
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