View Single Post
Old July 4th, 2008   #1 (permalink)
uhofmann
Member
 
Join Date: Nov 2007
Location: Utrecht
Posts: 41

Name: Uwe Hofmann


Netherlands  Send a message via Skype™ to uhofmann


Default Particle System and Hai and Fur in 3D Studio Max Problem

Hi Folks,

I did encounter a problem which in dont know to solve.
I made a Plane with Hai and Fur for a Grass area and on the borders
a Particle system area with small stones.
As long I have the Particle system visible the system dont renders the
Hair and fur ....

I use 3ds max design and the inbuild Mental-Ray Renderer, does somebodx know how to solve???

I did it know with doing two randerings and montage it then in Photoshop, but this it seems not the real solution.

Thanks for helping
__________________
Reality is not what you see, reality is what you Want to see.

http://www.make3d.eu
uhofmann is offline   Reply With Quote