I have an interior shot looking outside. Everytime I raytrace the window it appears to magnify. It either shrinks or magnifies depending on your point of view. I say it magnifies because I can actually see more of the outside seen after I raytrace than in the viewport window, but this being the case that means everything appears distorted and small.
I turned down the refractive index to 1.0, but I loose all the reflection in the window. The outer plane is surfaced processed as window and the other planes are regular. The windows are actually glass doors that are modeled with two planes. I could use some help, thanks
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