3d max crashing
im getting some real weird crashing with 3d max. ill crash out of a scene and upon reopening it, half of the objects are moved to 0,0,0 while some stay where they were. some of the objects are rotated. even stranger, when i go to open backups, they are all screwed up too.
i saved my file on friday, batch rendered over the weekend, and came back to work this morning and made some modifications. after an hour, i crashed. even the autobackups from friday are screwed up when i open them.
i cant just simply move the moved items, because they are all centered at 0,0,0. its not like half of the items were selected and uniformly moved.
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