![]() |
||||||||||||||
|
|
||||||||||||||
|
|
#1 (permalink) |
|
Veteran Member
Join Date: Jan 2005
Location: Illinois
Posts: 683
Name: Joseph Skowron |
What is the easiest way to camera match a new architectural structure into an existing photo? I want to pull some photos off of google and build commercial buildings to place into the photos. How can I get the precise camera angle and lens to match the photo. Thanks.
|
|
|
|
|
|
#2 (permalink) |
|
Veteran Member
Join Date: Dec 2003
Location: chicago
Age: 30
Posts: 2,087
Name: Tom Livings |
unless you can work out where the camera was in plan, you just have to eyeball it.
__________________
My website: http://www.burningboystudio.com/ My blog: http://thomaslivings.blogspot.com/ |
|
|
|
|
|
#3 (permalink) |
|
Veteran Member
Join Date: Jan 2005
Location: Illinois
Posts: 683
Name: Joseph Skowron |
Should I just use the image as my background then? Is there a way to lock the background so it doesn't move when zooming in and out? What about having the backgorund move up and down with the camera? Thanks
|
|
|
|
|
|
#5 (permalink) |
|
Senior Member
Join Date: Feb 2005
Location: Romania
Age: 32
Posts: 126
Name: Mihai Vitega |
Hi
There are some camera matching utilities but I prefer to use some reference objects which represent terrain and buildings from the surroundings. A good idea is to use a terrain scheme or at least some info about closer objects (buildings, trees, etc.). When you build those objects (just a few) distances and sizes are very important but the mistakes can be easily corrected from perspective. After this I choose my photo as background in viewport and I make the corrections from wireframe view. Using this technique you will be able to use latter Matte/Shadow material to have some realistic shadows even on surroundings. It`s very important to know the type of lenses from the photo or video camera. Mihai |
|
|
|
|
|
#6 (permalink) |
|
Senior Member
Join Date: Oct 2005
Location: Yorkshire
Age: 23
Posts: 447
Name: Dean Punchard |
also try to allign the horrizon / vanishing points in your 3d scene with the photo. the horrizon should be the same on both.
__________________
Pikcells Animator, Modelling & Environment Designer |
|
|
|
|
|
#7 (permalink) |
|
Veteran Member
Join Date: Dec 2003
Location: chicago
Age: 30
Posts: 2,087
Name: Tom Livings |
Unless you have a site plan and some accurate height references, eyeball it. End of.
Mind you, eyeballing aint easy. And if the photo is your backgroud, whats all this moving up and down its zooming in and out malarky? Background should stay put. One thing is, make sure your render parameters are set to the same aspect ratio as the photo.
__________________
My website: http://www.burningboystudio.com/ My blog: http://thomaslivings.blogspot.com/ Last edited by Tommy L; January 29th, 2007 at 03:49 PM. |
|
|
|
|
|
#8 (permalink) |
|
Veteran Member
Join Date: May 2004
Location: Dubai
Age: 27
Posts: 705
Name: anvar aziz |
evermotion have a very good tutorial regarding camera matching.
http://www.evermotion.org/tutorials/compositing/arch/
__________________
www.mukks.com |
|
|
|
|
|
#10 (permalink) |
|
Veteran Member
Join Date: Jan 2005
Location: Illinois
Posts: 683
Name: Joseph Skowron |
Thanks everyone. I tried the Evermotion tutorial a while back with nothing but a headache to show for it. I also tried the tutorial that came with Max/VIZ for the Camera Match option using the microwave and the background, but I still had no luck.
|
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Camera Matching Stills | ZFact | Cinema 4D | 8 | April 12th, 2006 03:15 AM |
| Camera matching question | MazenSamir | 3ds Max | 4 | February 20th, 2006 07:40 AM |
| animation camera matching | Bugga_Guy | General Discussions | 11 | April 23rd, 2005 07:51 PM |
| Camera Matching | Frosty | Cinema 4D | 1 | May 25th, 2004 01:05 AM |
| Canon G5 camera and camera matching | pailhead | Hardware and Technical Discusions | 4 | February 24th, 2004 12:08 AM |