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#11 (permalink) |
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Veteran Member
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Well, if you have a farm, I suppose it's not. We're just trying to save you some time and increase your productivity, but if 6000 pixels wide works for you, then fine. It's just not the industry standard.
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Aaron Coon, Conceptual Design Studio |
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#12 (permalink) |
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Senior Member
Join Date: Feb 2004
Location: Monterrey
Age: 32
Posts: 268
Name: Alex Guzman |
4096x1713 2.35:1 Anamorphic, for panoramic shots... (i just like how does it looks)
4096x3277 1.25:1 For the rest... looks good
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Alex Guzman |
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#13 (permalink) |
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Senior Member
Join Date: Nov 2002
Location: Telluride, CO
Posts: 349
Name: Mark Frankmann |
Thanks to all of you for weighing in on this.
This forum continues to be very helpful to me. I will stick with the 3000 x 2000 untill circumstances dictate otherwise. I have been using Max standard lighting and my dual Xeon 266 typicaly renders this size in a couple of minutes. I want to experiment with GI and possibly VRay and hope that I can keep the rendering times reasonable. Thanks again! |
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#16 (permalink) | |
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Senior Member
Join Date: Nov 2002
Location: Telluride, CO
Posts: 349
Name: Mark Frankmann |
Quote:
substitute ppi for dpi. you are meaning pixels per inch. look at image size in photoshop. there is no dpi dpi , dots per inch, is for printers. pixels and dots are not the same thing. this confusion is very wide spread amongst printing shops, photographers, and all others dealing with size of digital image issues |
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#18 (permalink) |
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Senior Member
Join Date: Nov 2002
Location: Telluride, CO
Posts: 349
Name: Mark Frankmann |
Yes that's what I'm afraid of. I don't see how hour(s) long render times are viable in a production setting. My clients often request design changes and I like to be able to tweak things and experiment a bit. How do you all do this if it takes hours to render?
Perhaps this is best left for another thread. |
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