Thx, this worked out nicely!
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Originally Posted by mr. a
It sucks! I believe it is an issue of not having enough memory. I ended up finding this somewhere in the Chaos Forum and it worked for me (but personally find it a pain):
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Basically, you are running out of RAM. One way to reduce the memory usage for the render elements is to write the image to a .vrimg file and then use the vrimg2exr converter to extract the channels.
(*) Make sure you are using the V-Ray VFB;
(*) In the Common tab of the Render scene dialog set the resolution to something like 320x240;
(*) In the V-Ray VFB settings, turn OFF the "Get resolution from Max" option for the VFB, and specify the actual resolution that you need;
(*) Turn off the "use memory frame buffer" option;
(*) Turn on the "write raw image file" option and specify a .vrimg file in the field below it.
(*) Turn on the "generate preview" option.
(*) After the rendering is complete, use the vrimg2exr tool to extract the render elements as .exr files. You can find the vrimg2exr tool in the Start menu > Programs > Chaos Group > V-Ray for 3dsmax > Tools. There is also a GUI for it posted in the off-topic section of the forum, I think.
Alternatively, you can simply render on a 64-bit machine with 64-bit 3dsmax and V-Ray.
Best regards,
Vlado
I am still quite ticked that with a new machine and Windows XP I can't render an image at 2400 x 3600 px! Apparently, with Windows 64bit you are not limited by memory.
Someone out there correct me if I am misunderstanding things.
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