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Old September 21st, 2008   #10 (permalink)
Brian Bradley
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Join Date: Sep 2005
Location: Greater Manchester
Age: 43
Posts: 422

Name: Brian Bradley


United Kingdom 


Default Re: What's a good method to get glass to reflect the environment?

Quote:
Originally Posted by willrogers View Post
If you're still interested, I had a similar problem, an after alot of trial and error found adding a Lume(glass) shader to the Surface map of the A&D Thin Glass material made it alot more reflective of the environment.
Hey Will,

Do you mean surface as in 'diffuse' slot or as in the
MR Connection rollout?

Regards
Bri
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