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| Work in Progress (WIP) Post your works in progress here to get user feedback and critiques. |
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#1 (permalink) |
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Senior Member
Join Date: Aug 2005
Location: Kent
Age: 26
Posts: 187
Name: Simon Odds |
Hi 3Ders,
I am preparing to travel to London to visit Chelsea Harbor Design Center, attempting to network and sweet talk my way into landing freelance or permeant job contacts. The center does interior/exterior design, furniture, lighting etc. I will probably need copies of my CV along with maybe two 3D samples in an A4 format and a bunch of business cards. Over the next few days I am setting myself with the task of creating one interior and one exterior render demonstrating good modeling, texturing & lighting. I think two renders is enough to show, better than lugging my A3 folio around all day... I am making this thread to get feedback along the way and hopefully produce some interesting graphics. Am struggling on what to do for these renders, you know getting stated. I have come up with some needs to give myself some direction. Outdoor Render: 1) Needs to be a building with garden, outdoor lights, water features etc, that means plants (where to get good 2d plants? I don't mean crappy freebees 2) Needs to be a modern minimalist style building. 3) Needs to be a night/dusk scene to show off lighting, can get quite elaborate here. Indoor Render: 1) Needs to be open plan modern style with a good attention to detail, means I have to make it look lived in. 2) Needs bold colours & textures to create good contrast. 3) Lighting will be mainly daylight, all interior lights will be off, I think a midday sun will do the trick. 4) Outdoors needs to be visible through the windows, so thats more plants and some outdoor modeling. Having never really done any 3d to a deadline it will be interesting deciding on workflow. I am thinking do all basic concept modeling/colour schemes etc for both to start, then add details, then texture map, then work on lighting and rendering, then post work - done. Not sure if adding trees in post or putting them on a face camera poly is the best way to go, same with sky/background. Anyway, look forward to getting your advice everyone, this is going to be fun...and hard work, time to really push myself.. |
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#2 (permalink) |
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Member
Join Date: Aug 2005
Location: Calgary
Age: 36
Posts: 93
Name: Shaun Cahoon |
I am looking to magazines for inspiration on creating portfolio work. Architectural Digest and some interior design magazines have some amazing stuff.
Something that has helped me a lot lately has been searching the internet for architectural photography resources like the ones below... http://www.photo.net/learn/architectural/interior http://www.photolinks.com/resources....g_display.html Good Luck! |
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#3 (permalink) |
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Senior Member
Join Date: Aug 2005
Location: Kent
Age: 26
Posts: 187
Name: Simon Odds |
Great Links Creasia, I appreciate that...love the interiors, sort of thing I am looking for.
Started blocking out a basic building model today, just getting a feel for how it will look. Got to include gardens so need to model a basic layout for that next. |
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#4 (permalink) | |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,895
Name: travis schmiesing |
Quote:
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travis schmiesing |
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#5 (permalink) |
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Senior Member
Join Date: Aug 2005
Location: Kent
Age: 26
Posts: 187
Name: Simon Odds |
Ok maybe it wasn't minimalist. I have roughed out a composition that is a fountain in the for-ground, building and plants in the mid, tree in the background. Possibly the left side of the building could have large conservatory like windows to open it up a bit. The arch probably doesn't work, too traditional.
I was thinking of a mod sculpture in the fountain. |
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#6 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,895
Name: travis schmiesing |
i would add a couple of people either standing outside the door talking, or interacting with the fountain. more or less creating a story to go with the scene.
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travis schmiesing |
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#7 (permalink) |
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Moderator
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When I did a similar exercise I opted to chose an architectural masterpiece - The Farnsworth House. Nothing beats modernism for true minimalism. To add extra challenge I did a winter scene.
I was very pleased with my results and still think it is one of best renders. Best of luck in your challenge. |
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#8 (permalink) |
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Senior Member
Join Date: Aug 2005
Location: Kent
Age: 26
Posts: 187
Name: Simon Odds |
Thanks Chaps, really enjoy the feedback, will choose a more spectacular building next time Frosty, but having fun with this one.
Travis where would you recommend buying good high res 2d people and plants, also do you place these in PS or your 3d app? |
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#9 (permalink) | |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,895
Name: travis schmiesing |
Quote:
i am leaning towards the axyz people because they are 3d, and will interact with the GI solution for the scene.
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travis schmiesing |
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#10 (permalink) |
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Senior Member
Join Date: Oct 2006
Location: phx
Posts: 171
Name: Nick Pitcavage |
i've added 2d people in mt 3d app and in PS. I think i like adding them in 3d better. The way i did it was, i made a texture with ALL the people I wanted to use, then made a plane in 3d. you can slide the uv's around to the different people on the texture. that way you dont have tons of material nodes for all the people you include.
I'd say that the best way is to have 3d people. unfortunetly, the good ones are $$. the 2d face on 3d people is a good idea. +1 for creativity. |
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