This is probably a silly question.
Okay, when I bring my plines from Autocad into Max, extrude them and then boolean subtract window/door openings from them, I always get a tesselation problem. Lines appear at corners after I perform the operation. I know I can get around that by not subtracting and create the geometries around the openings, but is there a way to boolean subtract without having this tesselation problem?
Thanks!
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