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Old July 12th, 2007   #1 (permalink)
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Default semi transpaent glass or

hello I'm trying to do some render test,s i'm new to modo i have a LW background. So here it is seethe image bellow. One side of the glass panel shoul be normal glass, like standard transparent glass, the other i wanted to be like a semitransparent glass, see reference image with the plant. Objects should be blurred when seen trhougth the glass. Any body have any idea? blur reflections is checked, from where can i boost the bluryness on the material


Thank you all
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Old July 12th, 2007   #2 (permalink)
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Default Re: semi transparent glass

this is only a test
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Old July 12th, 2007   #3 (permalink)
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Default Re: semi transparent glass

yes, if you are using Vray, try varying the refraction glossines should give you that effect, the further away from 1 to 0 (ej 0.6) the more blur you will have on your translucency. Good luck
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Old July 12th, 2007   #4 (permalink)
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Default Re: semi transparent glass

Quote:
Originally Posted by chiquito View Post
yes, if you are using Vray, try varying the refraction glossines should give you that effect, the further away from 1 to 0 (ej 0.6) the more blur you will have on your translucency. Good luck
i'm sorry i don't have acces to vray this is a modo rendering. It is easy to do it in LW with nodes but i just want to test modo capacities. Thanks any way
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Old July 16th, 2007   #5 (permalink)
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Default Re: semi transpaent glass or

Hi,

You can control the amount of blurry reflection with the "Roughness"-value.

Good Luck!
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