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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
Join Date: May 2007
Location: Washington, DC
Posts: 10
Name: Chip Lewinthal |
This is my first post ever, anywhere, so apologies if I don't get it right or have posted in the wrong forum.
I've searched all over CGArch for a post like this and have found similar posts, but nothing like mine. I've been interested in Architectural Illustration for a few years now and would really like to move into the field. I joined the USA-based American Society of Architectural Illustrators two years ago and spoke to a number of their members at their conference here in Washington, DC asking the question: How can I become an architectural illustrator? The answers then - and now - were all over the board. Most were (or still are) practicing architects. Some were/are fine artists, or graphic artists. To this day, no one can give me a definitive way for someone who has no background in architecture to get into the field. The only clear formal training (non-degree) I've been able to find is at the Boston Architectural College in Boston, MA. The training is in their continuing education program, and it appears they have two certificate programs. I'm just wondering if there is anything out there that I'm missing. I realize this is still a growing field, but I also wonder why there isn't more out there for someone like me. I have no background in architecture, engineering, art, or anything that would allow me to begin applying for jobs. That means I need to be trained (or mentored), and I find it hard to believe people are going to get degrees in architecture to not practice and to only illustrate. So, where's the middle ground? Thanks for any advice you might be able to offer! Last edited by flyingarch; August 26th, 2007 at 08:20 AM. |
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#2 (permalink) |
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Veteran Member
Join Date: Mar 2004
Location: Bradford
Age: 26
Posts: 1,280
Name: James Taylor |
your biggest asset will be your portfolio.
as you mention this is a developing area and there are no specific qualifications / certifications which relate to our job roles. Additionally our jobs roles, in reality, pull together the expertise from a number of different industries, be it architecture, graphic design, interior design, multimedia, games design or the film industry. I myself have no specific architectural training but a degree in multimedia, my experience of being employeed as architectural visualiser is that it is very much a self taught area of expertise. Obviously there are few key ingredients you need to have a level of competance with - mainly being able to model in a 3d application (AutoCAD / Studio Max are probably the most popular but by no means the only ones), knowledge of a 2d paint app such as photoshop and probably the most important basic requirement, the ability to read architectural drawings. If you can do these basics you need to build a portfolio that you can send out to architects / agencies / studios, depending on your current level of competance it doesn't have to extensive but certainly broad enough to show your interest is a serious one. The key is to get yourself out there trying to get a foot in the door, if your an absolute beginner be truthful (as much as possible) - don't sell yourself as the greatest thing since sliced bread, sell yourself as someone who is keen and willing to learn by working hard. Someone will give you a chance, but you may need to keeping knocking on there door, but your portfolio will be the key. |
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#3 (permalink) |
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Junior Member
Join Date: May 2007
Location: Washington, DC
Posts: 10
Name: Chip Lewinthal |
That element about "the ability to read architectural drawings," I have found, is key. This, I feel, is part of that "middle ground," since have have taken a digital art class in Photoshop and am very familiar with working on a PC. Do you think some training in Autocad would help? My concern here is that if I don't have more fundamental training in architecture, the training may be too advanced. I think I'm going to have to knock on a lot of doors, but finding a mentor would probably work best for me. Thanks for your advice, James!
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#4 (permalink) |
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Member
Join Date: Apr 2006
Location: Manchester
Posts: 33
Name: Adam Pritchard |
While there may be no specific qualifications there are certain disciplines you can teach yourself, if an architecture degree is out of the question. It's a constant learning process I think.
I've been teaching myself 3D Max for about 2 years. I've gone back to Uni 1 year ago to start my architecture degree. The level of my work has dramatically improved since and the tutors are adamant that I'm not allowed to use the computer to present my work and they won't teach computer skills. So why is this? It's because all the skills that they have had to drag me kicking and screaming to develop, like sketching, observing details, modelmaking, reading and recording emotional responses to building and environments are impacting on what I do in the computer. I got my first commission recently. I was sent a set of plans with very little detail. Without some exposure to architectural drawings I would have struggled. It still took me a day to sort through the drawings. That is a learning experience, managing the client and your time. It's hard to appreciate till you go through the pain. Just jump in when you get the opportunity. My advice: keep a sketchbook. Visit buildings and draw them. Look and record how the details work. Get journals and books on details, plans and sections. Find a mentor if poss. Take an art class. I've just found that all the years I've spent trawling tutorials on the internet for Max have been wasted until I've been able to appreciate what a good image is from traditional media. Translate this back to the computer. BTW I am no expert so take my advice or not! Just talking about my experience. What do others think? Good luck. We all need it. |
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#7 (permalink) |
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Veteran Member
Join Date: Mar 2004
Location: Bradford
Age: 26
Posts: 1,280
Name: James Taylor |
I think some training with AutoCAD will certainly help as it'll first of all introduce you to the software and also i would expect give you some exposure to orthographic / section type drawings as that is the area it is aimed toward. Although the specific drawings may not be architectural during generic training the principals of plans and elevations or orthographic projections are universal.
i would also point out that AutoCAD isn't always the tool of choice for visualiers when it comes to modelling, different people will different workflows and applications - but autoCAD is very common I'm not sure what is available to you in the states but i studied City & Guilds AutoCAD qualifications in the UK which covered all aspects of the software both in 2D and 3D, i found the experience very helpful and was actually the experience which has brought me down the path to architectural visualisation. in terms of finding a mentor i would suggest that if you are prepared to put yourself out there, show willing, build yourself a portfolio - to whatever standard - off your own back then someone will take you on and in essence act as your mentor. Get applying for those junior positions that come up on the job board here and see what happens, Once you get a foot in the door you'll be away can i ask how old you currently? Last edited by JamesTaylor; August 27th, 2007 at 11:02 AM. |
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#8 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,393
Name: Devin Johnston |
I didn't read the whole thread so if this has been mentioned already then I'm sorry, there is a Masters program at A&M University in Texas strictly for Visualization. I've included the link and from what I've heard it's a very intense and high quality program, ILM and other FX houses routinely recruit people from there to work for them after Graduation.
http://www-viz.tamu.edu/
__________________
“There is no why—clear your mind of questions” http://devinjohnston.cgsociety.org/gallery/ |
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#9 (permalink) |
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Senior Member
Join Date: Aug 2007
Location: Grand Junction, CO
Age: 57
Posts: 177
Name: Roderick Thonen |
Hi Chip,
All of the advice since your question has been no doubt great. One aspect that hasn't been mentioned is that of hands on experience in the field actually working on a building. Seeing the labor that goes into building gives yet another perpective that a classroom just can't give you. Working through the myriad of details that the successful delivery of a completed building entails allows one to adjust their mindset to what actually works. Seeing a building's "bones" how the electricty, HVAC, plumbing, etc is routed will expand your perpective. Not that you need to spend a lifetime doing construction. I don't know your age, but perhaps a summer wearing a hard hat could be a good thing....
__________________
www.blurringreality.com |
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#10 (permalink) | |
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Junior Member
Join Date: May 2007
Location: Washington, DC
Posts: 10
Name: Chip Lewinthal |
Thanks for your advice on AutoCAD. Regarding a portfolio, it's funny: I keep hearing "you have to have a portfolio," and I'm thinking, "I haven't even gotten close yet - I need the training!" However, I get the point
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