![]() |
||||||||||||||
|
|
||||||||||||||
|
|||||||
| Notices |
| Mental Ray Mental Images Mental Ray (Standalone & application integrated versions) |
|
|
LinkBack | Thread Tools | Display Modes |
| Sponsored Links |
|
|
#1 (permalink) |
|
Senior Member
Join Date: Nov 2005
Location: Green Bay, WI
Posts: 193
Name: Steve Gruesen |
so i'm only on page 35, but i'm really happy to have been recommended (recommended reading on cgarchitect) the book "rendering with mental ray & 3ds max"!
my question is about the final gather map. i calculated a solution for 320x240 render and then checked the "read only" option. if i change the "initial FG point density", "rays per FG point", "interpolate over num FG points", "diffuse bounces" or "multiplier", do i have to recalculate? it seems like i have to recalculate on any change _except_ for the "interpolate over num FG points". is this correct? actually, another question. if i leave all the FG settings the same, but render at 640x480, do i have to recalculate the FG map? or is it output size independant? it seems like i would have to recalculate because FG is a per-pixel deal? thanks. ps here's a quick render based on the settings from the book - i'm fairly excited! Last edited by SgWRX; October 25th, 2007 at 12:56 PM. |
|
|
|
|
|
#2 (permalink) | |
|
Veteran Member
Join Date: Jan 2005
Location: Brisbane
Age: 34
Posts: 1,367
Name: Justin Hunt |
Quote:
|
|
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|