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| Notices |
| Finished Work Post your final 3D Art works here to be critiqued by other board members. |
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#1 (permalink) |
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Veteran Member
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Finally, I have my Modo game at a bit better level than before. Trying to get a nicer feel out of our stuff. Anyways, render time of 2 hrs, 21 minutes.
CC requested. P.S. I know you'll hate the birds. I like them tho once in awhile. http://www.envision-graphics.net/final_homewood_web.jpg |
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#3 (permalink) |
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Member
Join Date: Sep 2004
Location: CT
Age: 43
Posts: 88
Name: Karl Zacharias |
yes nice...those roofs however...maybe if you introduced the flashing at the valleys and chimneys it would break it up a little...define the volumes...just seems to expansive...maybe more texture...
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#6 (permalink) |
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Member
Join Date: May 2005
Location: Ohio
Age: 51
Posts: 69
Name: vince kirchner |
Take a look here, I have been working with the local Certainteed Sales Manager to obtain larger images and make them available for Architects and Designers. We have a way to go, but we are getting closer.
http://www.certainteed.com/CertainTe...dLMPremium.htm Regards Vince |
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#7 (permalink) |
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Senior Member
Join Date: Jul 2005
Location: Missouri
Posts: 163
Name: Matt McDonald |
I don't care for the glow because because it doesn't really seem to be based on a real phenomenon nor is it so stylistic that you able to write it off as such.
The roofs are expansive. It would be nice if you could introduce some depth or a break betweeen the smaller building in the foreground and the larger structure in the background. Right now the shingles from one blend right in to the other. |
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#8 (permalink) |
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Senior Member
Join Date: Aug 2007
Location: Grand Junction, CO
Age: 58
Posts: 182
Name: Roderick Thonen |
In keeping with Matt's observation, to break up the roofs a bit you might want to include some of the penetrations that occur, vent pipes, ridge vents, and valley flashing and the like... your modeling is very nice.
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www.blurringreality.com |
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