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| Notices |
| 3ds Max Wish List Post your Autodesk 3ds Max Wish List items here as they relate to architectural visualization workflows. |
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#1 (permalink) |
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Member
Join Date: Jun 2007
Location: London
Posts: 63
Name: Derek Forreal |
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SHORT TITLE FOR SUGGESTION/BUG/ENHANCEMENT REQUEST ---------------------------------------------------------------- CAD Modelling tools --------------------------------------------------------------- DETAILED DESCRIPTION OF YOUR REQUEST --------------------------------------------------------------- Simple CAD tools (should be 2nd nature for the company that makes Autocad). In order of importance (to me): 3 point rotate & 3 point scale Relative coordinates More (and 'smoother') snapping options (intersections etc) Inferencing While drawing, shift drag FULLY locks axis (currently only locks if desired side is shorter than locking side) Guide Lines Input Box (to type in sizes as you draw) The ability to change window/zoom/pan mid operation etc etc these tools are available (for example) for Lightworks (LWCAD) so i don't understand why they are not available for the most widely used modelling application of them all. if MAX had these, there would be no need for any other 3d software (maybe --------------------------------------------------------------- WHY THIS REQUEST IS IMPORTANT TO YOU --------------------------------------------------------------- when modelling from reference pics, max is great, but if reference files are not available, i find it difficult to judge things like scale etc without the above tools (input boxes etc). inferencing and good snapping not only speeds up modelling, but also makes it much more fun. i would like to be able to use max for all modelling but i find that cad apps are much easier/quicker to use for basic house modelling (floors/walls/roof). however, importing and editing cad models often presents problems. |
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#2 (permalink) |
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Moderator
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Sorry but no, no, no! If you want CAD tools use a CAD application. 3dsmax doesn't need to be burdened with more tools that aren't necessary for the job it does - its NOT a CAD package. Just my opinion there, it sounds like you want max to be SketchUp - so why not use SketchUp?
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#3 (permalink) |
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Member
Join Date: Jun 2007
Location: London
Posts: 63
Name: Derek Forreal |
well, that's a telling off if ever i've heard one...
however, i have to disagree with you Matt. i don't think it would be a burden. surely something like a 3 point rotate wouldn't add that much overhead to the programming? (although i have finally found a workaround for that) i don't want to make max like sketchup (i don't even use it) and i don't expect a fully featured CAD application. i just think that several carefully chosen tools would make modelling (especially architectural modelling) much more intuitive and efficient. i love the flexibility that max offers plus it is the app that has most support for /dwg/rendering/objects/tutorials etc but i often find myself in a situation where i wish there was an easier way to line up to a certain vertex/edge (for example). in addition to this, there are MANY other tools that i don't use (characters, rigging etc) and it would also be great if these could be 'swithed off' to make room for the CAD tools. i'm relatively new to the 3d world so maybe i'm talking crap. i design and build my own small residential projects, so my needs are focussed more on modelling rather than integration with other softwares. if what i've said is nonsense, then feel free to delete my wish Derek |
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#6 (permalink) |
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Member
Join Date: May 2003
Location: Santa Monica
Posts: 92
Name: Jefferson Grigsby |
instead of 3 point rotate, you can move transfrom center is max, or also use the align tool to align an object to coordinate system or object therein
The only snap max is missing is the intersection, otherwise it functions just like Acad. "The ability to change window/zoom/pan mid operation" am I the only one that knows how to do this, been available since relase 4. try using the scroll wheel and set it to zoom about mouse point in your preferences, otherwise you can use a combination of I, [ and] to pan and zoom. Also, the numerical keypad can be used to to arc rotate around a model if you take the time to program it. "Relative coordinates"-have you even taken the time to explore all of the functionality of Max, or has an insecure CAD manager completely fooled you into thinking that Max is inept? "Input Box (to type in sizes as you draw)" hmm, isn't that the beauty of parametric modeling. i thought this was the whole premis of Max. Also,. ever try right clicking on the move, rotate, and scale transforms?? This is where you get your "type in" dialogues. Pretty nifty hey?. I shoot beer out of my nose everytime somebody tries to convince me that Max is not an accurate modeler. Not only is it as accurate, but it is far more fluid and faster than modelling in AutoCAD. I think it is more of a process issue than a functionality issue. You just have to learn to do things a tad bit diferent and kick the CAD Monkey off of your back. Last edited by Jefferson Grigsby; November 19th, 2007 at 03:14 PM. |
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#7 (permalink) | |||||
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Member
Join Date: Jun 2007
Location: London
Posts: 63
Name: Derek Forreal |
some of you guys are so defensive...
i am just responding to a request made by this forum. this is what I would like to see in max, nothing more. Quote:
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thanks for reading |
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#8 (permalink) |
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Junior Member
Join Date: Apr 2004
Location: Győr
Age: 31
Posts: 4
Name: Csaba Benkő |
I have to protect you Derek. People, I don't understand you. You've read such wishes here, that would make the 3dsmax to be a more user friendly software. Also I'm doing arhviz, and Derek's list forms my opinion too, those are the features I'm really missing. Those a few improvements would make the workflow much easier, and more effective.
And finally: the solutions you've mentioned are ok, but there could be a much more easier way for each of them. Max's editing functions takes 2-3× more energy, as normally should be... |
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#9 (permalink) |
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Member
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I definitely agree with the idea of having more control when creating splines. Being able to specify a length (maybe angle too) or switching between initial and drag types during creation would be a real benefit. I certainly wouldn't want it to be all input based but having the option for when it is needed would be great.
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#10 (permalink) |
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Junior Member
Join Date: Nov 2002
Location: SouthernCalifornia
Age: 35
Posts: 21
Name: Mike Gentile |
we often customize max to do whatever the artist needs through custom scripts. an example is our multiple instance script. we select an object...say a tree...then simply click and it places a tree. a very handy tool when placing landscape or cars, yet it derived from Cadd. we take the best/most helpful features from what ever package and customize it.
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Thanks. Mike Gentile Technical Director f O C U S 3 6 0 ® Architectural Communications www.focus360.com |
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