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Old November 20th, 2007   #1 (permalink)
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Default Render elements and split scan lines with Backburner

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SHORT TITLE FOR SUGGESTION/BUG/ENHANCEMENT REQUEST
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Render elements and split scan lines with Backburner

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DETAILED DESCRIPTION OF YOUR REQUEST
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Currently (unless I'm missing something) you cannot send a rendering to Backburner that includes split scan lines and Render elements. I'd like to see that corrected.

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WHY THIS REQUEST IS IMPORTANT TO YOU
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I'd like to be able to send a high resolution image to Backburner, have an entire renderfarm work on the single image and save out the separate render elements for use in post compositing work. This work-flow is great when using a single machine to produce the rendering, why shouldn't we be able to benefit from this with multiple machines doing the work?
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Old November 21st, 2007   #2 (permalink)
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Default Re: Render elements and split scan lines with Backburner

This is a good one.
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Old November 22nd, 2007   #3 (permalink)
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Default Re: Render elements and split scan lines with Backburner

Yes. I agree. This is a requirement.
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Old February 6th, 2008   #4 (permalink)
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Default Re: Render elements and split scan lines with Backburner

This would be very nice. And I cannot understand why it is not already implemented.

Has anyone found a workaround?

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Old 1 Week Ago   #5 (permalink)
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Default Re: Render elements and split scan lines with Backburner

Found a solution at least for Alpha channel. Alpha channel assembling worked with TIF until 3dsmax8. PNG is still working in Max2009.

www.einherzfuerpixel.de
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