![]() |
||||||||||||||
|
|
||||||||||||||
|
|||||||
| Notices |
| 3ds Max Wish List Post your Autodesk 3ds Max Wish List items here as they relate to architectural visualization workflows. |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Super Moderator
|
SHORT TITLE FOR SUGGESTION/BUG/ENHANCEMENT REQUEST
Existing map goes to grout texture slot by default in the tiles map. DETAILED DESCRIPTION OF YOUR REQUEST Would love to see the actual masonry texture gets the existing map by default. WHY THIS REQUEST IS IMPORTANT TO YOU Because it makes sense... |
|
|
|
|
|
#5 (permalink) |
|
Veteran Member
Join Date: Dec 2003
Location: chicago
Age: 30
Posts: 1,913
Name: Tom Livings |
4th!!!
__________________
http://thomaslivings.blogspot.com/ |
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| incremental add to current map irradiance map settings | Boing | General Discussions | 9 | July 25th, 2007 10:32 AM |
| Vrl Map Vs Vr Map | nivvu | VRay Render | 3 | July 6th, 2007 07:10 AM |
| tiles patterns | al_farooq | 3ds Max | 1 | March 9th, 2007 08:13 AM |
| irradiance map.. | shikodesign2000 | VRay Render | 1 | December 16th, 2006 08:31 AM |
| How to map accurately roof tiles | archkre | 3ds Max | 1 | August 23rd, 2004 04:12 PM |