Welcome to CGarchitect.com Untitled Document

Go Back   CGarchitect.com > 3D SOFTWARE > Scripts

Notices

Scripts Post and discuss architectural scripts or maxscripts here. This forum is for all software applications.

Reply
 
LinkBack Thread Tools Display Modes
Sponsored Links

Old February 17th, 2008   #1 (permalink)
Moderator
 
crazy homeless guy's Avatar
 
Join Date: Nov 2002
Location: San Francisco
Posts: 2,913

Name: travis schmiesing


United_States 


Default 3dsMax multi/sub-object script?

anyone have a good script or heard of a good script for manipulating the number assignments on multi/sub-object materials, and the corresponding objects in an editable poly?

...i have several cars that are collapsed to editable poly's with multi/sub-object materials. unfortunately the corresponding elements of the cars do not match on the numbering system from object to object.

meaning, if the tires are in the number 6 slot of the matial on the first car, they might be in the number 10 slot on the next car. i want to unify the materials as much as possible, but doing it by hand will prove to be tedious.
__________________
travis schmiesing
crazy homeless guy is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old February 19th, 2008   #2 (permalink)
Senior Member
 
Dave Buchhofer's Avatar
 
Join Date: May 2002
Location: Philadelphia
Posts: 278

Name: Dave Buchhofer


United_States  Send a message via AIM to Dave Buchhofer


Default Re: 3dsMax multi/sub-object script?

I dont think that would be difficult to make, but i'm shot for 'free' time for the week.. I sort of picture it as a material ID 'swap' same as if you drag/drop materials.. could be as easy as two number entry slots and a 'swap' button.. I dont know offhand how to do the material swap itself though, so you may end up doing it as a two step thing.
__________________
Dave.
TD / EwingCole DMG
Dave Buchhofer is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Max FAQs and Tips Verma 3ds Max 5 October 2nd, 2008 12:05 PM
Script for incrementally moving camera around object Brute Guy General Discussions 5 January 16th, 2008 09:27 PM
script: Random material ID quizzy Scripts 2 April 22nd, 2006 03:04 AM
script: Object cycler. quizzy Scripts 0 March 13th, 2006 07:59 AM
why is one object not one object RAYMOND Autodesk VIZ 4 November 7th, 2005 12:00 PM


All times are GMT -7. The time now is 11:14 AM.





Powered by vBulletin® Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
© Copyright 2001 – 2008 CGarchitect Digital Media Corp. All Rights Reserved.