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#1 (permalink) |
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Junior Member
Join Date: May 2008
Location: Germany
Posts: 2
Name: Martin Herrmann |
Hello,
I have a small question about anti-alias. Is there a way to create object with anti-alias on it, but which is NOT anti-aliased with the background? I need this for a bluescreen scene. There should be normal AA on the model but a crisp edge to the background. Is this possible? I am thankfully for any help. Edit: sorry small typo, its max 8 not 9. Last edited by ZoidZilla; May 17th, 2008 at 12:07 PM. |
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#2 (permalink) |
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Junior Member
Join Date: Jan 2003
Location: Elbflorenz
Age: 38
Posts: 27
Name: Daniel Schmidt |
There is a "Don't anti-alias gainst background" option in the Customize > Preferences dialog of 3ds Max (Rendering Tab).
What exactly do you need this for, if I may ask ? Rendering against a black background is just fine for compositing usually. (You only need to understand what pre-multiplied Alpha means) |
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#3 (permalink) |
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Junior Member
Join Date: May 2008
Location: Germany
Posts: 2
Name: Martin Herrmann |
Thank you very much, it works fine and will save me a great amount of time.
I make buildings for an old 2D RTS game. I create an 3D-model of it. Do a render in a specific perspective. And after long way through several converters and tools, I will get an working building. But with anti-alias I must first remove all the blue pixels from the edges as well, or it will look awfully in-game. Thanks again. |
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| Tags |
| 3dsmax, anti alias, brackground |
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