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#1 (permalink) |
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Junior Member
Join Date: Jun 2007
Location: nottingham
Posts: 28
Name: Gareth Cain |
I'm trying to use a technique I came across in one of the MBM tutorials which involved using a vertex paint modifier and a material with a mix map to create gravel paths through a grass field. My problem is that I want to have 3 materials grass, gravel and ploughed soil and there are only 2 slots in a mix material. Anyone know if there is a way of blending 3 materials using vertex paint?
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#2 (permalink) |
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Moderator
Join Date: Mar 2007
Location: Ballarat, Victoria, Australia
Posts: 1,375
Name: Joel Callahan |
for one of the 2 materials, use a mix map, a cellular map, etc. You can nest it pretty darn deep.
Mix Map | -> Channel 1 = Black -> Channel 2 = Mix Map (or Cellular) | -> Channel 1 = Black -> Channel 2 = Mix Map (or Cellular) ad infintunitum |
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