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Old June 23rd, 2008   #1 (permalink)
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Default Night sky in FRY - NOT POSSIBLE?

When I was playing with FRY 1.8 DEMO I remember it was able to render very nice night skies. And it was automatic, all you had to do is set the time of the day to evening hours. And you had beautiful dark blue sky...

Yesterday I was playing with new DEMO, RC. The night sky is gone. I was trying really hard to get that "blue" night... But I couldn"t...

I'm just wondering, was I doing something wrong or that feature is really not there anymore?

P.S. I even remember seeing skies with stars...
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Old June 23rd, 2008   #2 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

Hi Isa,

The night sky feature has been removed until further notice. You can get better results with a good-quality hdri and with Importance Sampling enabled in the Environment settings.

Hope that helps.
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Old June 23rd, 2008   #3 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

Thanks for reply.
Too bad, that was a really nice feature. And FRY was the only engine that could do night skies...
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Old June 25th, 2008   #4 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

What a stupid thing to do...take away a feature that seemed to be working well and was unique to the program? Any ideas why?
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Old June 26th, 2008   #5 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

Quote:
Originally Posted by RyanSpaulding View Post
What a stupid thing to do...take away a feature that seemed to be working well and was unique to the program? Any ideas why?
hmmm, to compell the trial users to buy it?

(unless i misunderstood it being locked on the trial for actually removed :X)

Last edited by F J; June 26th, 2008 at 05:49 AM. Reason: hmmm
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Old June 30th, 2008   #6 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

It's removed both from trial and full versions.
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Old July 5th, 2008   #7 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

is fryrender that easy to use?! just click night sky and it'll render a night scene? I've been using vray should i switch?
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Old July 6th, 2008   #8 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

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Originally Posted by own1221 View Post
is fryrender that easy to use?! just click night sky and it'll render a night scene? I've been using vray should i switch?
Yes - as 'easy' as going outside and taking a photo of the night sky with a real camera. The end product however will not look very impressive unless you invest the time into understanding how the camera works under those sort of conditions.

Being a sort-of 'simulated camera', Fry will produce drab looking images if you simply 'point and shoot' - just as a high end camera in real-life will not necessarily give you stunning photos using the default settings.
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Old July 6th, 2008   #9 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

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Originally Posted by IceAged View Post
Yes - as 'easy' as going outside and taking a photo of the night sky with a real camera. The end product however will not look very impressive unless you invest the time into understanding how the camera works under those sort of conditions.

Being a sort-of 'simulated camera', Fry will produce drab looking images if you simply 'point and shoot' - just as a high end camera in real-life will not necessarily give you stunning photos using the default settings.
So with FRY do you still have complicated render settings like in Vray? choosing the subdivision amounts, noise thresholds etc? and how is the light controlled, is there a selection of omnis and suns that you input?

Going outside and taking a photo of a building i modellled in max sounds really easy, and realistic - since its a photo - even if it were to look flat or dull, photoshop could be used aswell to touch it up...?
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Old July 6th, 2008   #10 (permalink)
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Default Re: Night sky in FRY - NOT POSSIBLE?

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Originally Posted by own1221 View Post
So with FRY do you still have complicated render settings like in Vray? choosing the subdivision amounts, noise thresholds etc? and how is the light controlled, is there a selection of omnis and suns that you input?
The render settings in fryrender do not pertain to the global illumination simulation per se. They have to do with camera settings, the way you set up your lights in the scene, your materials settings, and the geometry of your scene (in other words, the essential things that make up a scene). However, there are no "GI Settings".

In Vray, the settings you mention control the quality of your GI and the user will balance that against render time and the quality of the final output they require. In fryrender and other unbiased renderers, the longer you let the image render, the higher the quality and you can stop it at any time.

Fryrender has a physical sky and sun system that you can set in any way you like. It also has simple environment lighting that will accept a color or hdri input. You create lights by applying an emitter material to geometry.
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