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#1 (permalink) |
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Junior Member
Join Date: Apr 2006
Location: toronto
Posts: 28
Name: Fabio Alviani |
Hi All,
I normally use Vray but this particular job I decided to try Mental Ray Sun and Sky. Its a large image (Billboard size) and so I'm using a saved Final Gather Map for the final render. Unfortunately I'm getting black holes, basically areas that are missed. My renders are looking like swiss cheese. What am I doing wrong? |
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#2 (permalink) |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 74
Name: Cecil Cortez |
Unless you have a more powerful computer with lots of ram power, I suggest you lower your FG sample. If you are using Viz 2008/3ds Max 2008 they have presets for that. A "low" setting or about 200 FG samples would eliminate that ( I hope ). Lower your Noise filtering (speckle reduction ) to "standard" will also help.
If I'm showing a bit of a close up and want it to be crisp and clear I would increase all of those settings above. But I will render it by segments using regions. I usually do this if I use a much slower computer. I hope that helps. |
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#3 (permalink) |
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Veteran Member
Join Date: Jan 2005
Location: Brisbane
Age: 34
Posts: 1,367
Name: Justin Hunt |
The black hole are caused by the frame buffer running out of memory, things to try
1) generate your FG/photons at half the image resolution, freeze and rerender at full res. This is a good practice regardless of black buckets or not 2) Turn off the frame buffer 3) render through backburner 4) Play with the BSP settings 5) Use mrProxies (maxdesign2009 only) 6) optimise your FG/ Photon settings to be more efficient. Often the presets can be too high, start at Draft then Low, medium and High can be killers jhv |
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#4 (permalink) |
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Senior Member
Join Date: Sep 2005
Location: Greater Manchester
Age: 43
Posts: 422
Name: Brian Bradley |
Hi Fabio,
As Justin has said, anything that reduces memory usage at render times is going to be helpful here. A couple of things that aren't in his list that may be worth checking, 1- Are you rendering to an optimal resolution? I have seen some guys calculate billboard render resolutions by using a 300 dpi setting, which is waaayyy overkill for something of that size. 2- What are your current AA settings? Again high numbers will chew up your available memory. Regards Bri
__________________
3Ds Max - Mental Ray - VRay - Brazil Training Modules www.mentalboutmax.co.uk The MBM Blog www.mentalboutmax.blogspot.com Vray Learning Resource www.vrayelite.com |
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#5 (permalink) | |
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Veteran Member
Join Date: Aug 2007
Location: Sydney
Posts: 696
Name: Shane Neal |
Adding to the following point,
Quote:
http://www.signindustry.com/outdoor/...gDistance.php3 Hope this helps, S. Edit: And another one with a bit more info... http://www.graphic-design.com/Photos.../9807/109.html Last edited by shaneis; June 25th, 2008 at 11:28 PM. |
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#6 (permalink) |
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Junior Member
Join Date: Apr 2006
Location: toronto
Posts: 28
Name: Fabio Alviani |
Hi all,
Actually I have an even bigger problem. I'm using RPC'S in my scene and I'm getting error messages. They are rendering out as solid red but some are rendering out fine. I know there's a plugin to resolve this. But why are some okay and some not? Is there an easy fix? |
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#7 (permalink) |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 74
Name: Cecil Cortez |
Are your RPCs in the foreground? If hardware is the problem, try rendering the RPCs seperately with an alpha channel. Cut and attach them in photoshop. Shadows can be daunting - you have to add them manually.
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#8 (permalink) | |
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Member
Join Date: Jun 2007
Location: Vancouver, BC
Posts: 74
Name: Cecil Cortez |
Quote:
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#9 (permalink) |
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Veteran Member
Join Date: Jan 2005
Location: Brisbane
Age: 34
Posts: 1,367
Name: Justin Hunt |
The RPC issue is due to the RPC not being loaded at rendertime. This could be down to a network error or simple the plugin falling over itself. Happens often.
Most of the time a re-render solves the problem. Or a restart Max or store the RPC on the local machine Make sure the content manager is properly configured and sees all the RPC's including any in sub-folders jhv |
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