Welcome to CGarchitect.com Untitled Document

Go Back   CGarchitect.com > MAIN FORUMS > General Discussions

Notices

General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture

Reply
 
LinkBack Thread Tools Display Modes
Old July 4th, 2008   #11 (permalink)
Senior Member
 
Join Date: Jul 2007
Location: Miami, Florida
Age: 40
Posts: 346

Name: Eddie Leon


United_States 


Default Re: Typical freelance pricing questions.

The method I use is a standard flat-fee for each rendering plus a one-time modeling fee for each space. Keep in mind that whatever method you use needs to be very clear and appear fair. You should also include a buffer for changes because clients hate change-orders...
EddieLeon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old July 5th, 2008   #12 (permalink)
Veteran Member
 
Brian Smith's Avatar
 
Join Date: Mar 2005
Location: Sarasota, FL
Age: 36
Posts: 1,060

Name: Brian Smith


United_States 


Default Re: Typical freelance pricing questions.

Eddie,
How is it that we're the only one's lame enough to be on CGarchitect at 2am the night of the 4th of July?
__________________
Brian Smith
www.3dats.com
3D Architectural Training Solutions
Brian Smith is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old July 5th, 2008   #13 (permalink)
Senior Member
 
Join Date: Jul 2007
Location: Miami, Florida
Age: 40
Posts: 346

Name: Eddie Leon


United_States 


Default Re: Typical freelance pricing questions.

Lol...Happy 4th!!!
EddieLeon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Sponsored Links

Old July 6th, 2008   #14 (permalink)
Veteran Member
 
Join Date: Jan 2005
Location: Illinois
Posts: 662

Name: Joseph Skowron


United_States 


Default Re: Typical freelance pricing questions.

Quote:
Originally Posted by EddieLeon View Post
The method I use is a standard flat-fee for each rendering plus a one-time modeling fee for each space. Keep in mind that whatever method you use needs to be very clear and appear fair. You should also include a buffer for changes because clients hate change-orders...
Can you go a little it in depth on what you mean here? The way that I read it is that you charge $X for each rendering (Just say $500) and then a one time modeling fee for each space (Just say $750). Since I'm doing 4 images ($2000) on two different spaces ($1500) I would charge $3500 for the four images and then "X" amount for changes. Is this what you mean? Thanks.
jophus14 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old July 6th, 2008   #15 (permalink)
Senior Member
 
Join Date: Jul 2007
Location: Miami, Florida
Age: 40
Posts: 346

Name: Eddie Leon


United_States 


Default Re: Typical freelance pricing questions.

Yes. That's exactly it.
EddieLeon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old July 7th, 2008   #16 (permalink)
Veteran Member
 
Claudio Branch's Avatar
 
Join Date: Dec 2005
Location: Arlington, Texas
Age: 43
Posts: 866

Name: Claudio Branch


United_States 


Default Re: Typical freelance pricing questions.

Quote:
Originally Posted by EddieLeon View Post
The method I use is a standard flat-fee for each rendering plus a one-time modeling fee for each space. Keep in mind that whatever method you use needs to be very clear and appear fair.
Eddie,

this sounds pretty fair, but how do you apply this price scheme to animation work?

Ex: modeling fee + flat fee per second of animation?
Claudio Branch is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old July 7th, 2008   #17 (permalink)
Senior Member
 
Join Date: Jul 2007
Location: Miami, Florida
Age: 40
Posts: 346

Name: Eddie Leon


United_States 


Default Re: Typical freelance pricing questions.

Quote:
Originally Posted by Claudio Branch View Post
this sounds pretty fair, but how do you apply this price scheme to animation work?

Ex: modeling fee + flat fee per second of animation?
Yes. It's similar, but we charge per minute. A typical animation is about 3 minutes. Besides modeling, we also charge for editing separately and other production items, such as, Aerial Video and Green Screen.
EddieLeon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Some questions (OK, alot of questions). Pauleeeeee General Discussions 7 May 17th, 2007 04:09 PM
LA based freelance 3DSMAX Artist Needed ronin71 Job Board 0 September 28th, 2006 11:33 AM
A different way to come up with pricing for 3D Brian Smith General Discussions 21 June 1st, 2006 12:03 PM
Freelance questions vizfx Job Board 1 October 24th, 2005 09:11 AM
Freelance portal www.enlance.com www.enlance.com Job Board 0 October 29th, 2004 08:17 AM


All times are GMT -7. The time now is 11:46 AM.





Powered by vBulletin® Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
© Copyright 2001 – 2008 CGarchitect Digital Media Corp. All Rights Reserved.