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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Veteran Member
Join Date: Jan 2005
Location: Illinois
Posts: 662
Name: Joseph Skowron |
I hope that some of you on here could give me some insight as to how you price a job. I know it depends on time spent as well as how detailed the scene is, but I might be doing a set of bedroom and bathroom images and they want two views of each room. Would you give them a flat rate for each room and charge a small percent for the other two views or do you charge the job as a whole.... meaning 4 views at "X" amount of dollars per view? I have also read that people quote a certain price for a view and then charge hourly for changes. I plan on writing up a small contract if I take this job, but I want to make sure I cover all of my bases first. I have looked at Brian Smiths contract example through this site, but that seems a little in depth for this job..........or maybe not. I would appreciate any comments. Thanks.
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#2 (permalink) |
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Member
Join Date: Feb 2008
Location: Denver, CO
Age: 40
Posts: 67
Name: Tracey White |
A contract too in depth? Not sure about that. I'd make sure you have all your bases covered on every project no matter what size.
For pricing, I have my hourly rate. On a flat fee job, I try to internally estimate the number of hours it will take to do the job, then add another 50%. It never fails, I always figure too low |
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#3 (permalink) |
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Veteran Member
Join Date: Jan 2005
Location: Illinois
Posts: 662
Name: Joseph Skowron |
Sounds good. I'm not sure what I'm getting myself into yet since they are still getting everything together. I know that I will have roughly 10 days to finish all four views. I work full-time so I will have to work on this project after I get home. I just don't want to cut myself short on money or time.
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#4 (permalink) |
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Member
Join Date: Feb 2008
Location: Denver, CO
Age: 40
Posts: 67
Name: Tracey White |
When you estimate the time it will take to the client, make sure they realize that your time STARTS when you get the data...and FINAL data at that
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#6 (permalink) |
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Veteran Member
Join Date: Aug 2007
Location: Sydney
Posts: 696
Name: Shane Neal |
Joseph, it might pay you to have a look at this site
http://freelanceswitch.com/general/1...ing-resources/ and there is a great rate calculator on the site as well, http://freelanceswitch.com/rates/ Good luck with the job, S. |
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#7 (permalink) |
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Veteran Member
Join Date: Jan 2005
Location: Illinois
Posts: 662
Name: Joseph Skowron |
Shaneis: Thanks for the links. Very helpful.
Here is how I plan on approaching the situation. Please let me know if I'm going about this right. I don't plan on doing freelance work on a regular since someone asked an architect friend of mine if he knew anyone that did renderings and he suggested me, so I have to come up with a price. I plan on figuring out how long it would take to build, light and texture the space. I was going to give him a price for the 4 views and allow for changes to be made after I sent him the review images. After the initial review and comments are made, I will then charge for all changes made to the model afterward on an hourly basis. Does this sound kind of right? Thanks. |
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#8 (permalink) |
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Veteran Member
Join Date: Aug 2007
Location: Sydney
Posts: 696
Name: Shane Neal |
Sounds fair. That approach usually encourages the client to get it right from the get-go. Don't forget to include a re-render charge to cover any "could you show me what it'll look like in another colour" type situations. Additional texturing could be charged at the same rate as re-modelling but you should also have a fee for additional renders.
For example, 4 Views = $x, additional renders (incl. client requested changes) = $y, additional model/texture/light = $z/hour |
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#9 (permalink) |
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Veteran Member
Join Date: Mar 2005
Location: Sarasota, FL
Age: 36
Posts: 1,061
Name: Brian Smith |
here's the 1st 2 pages of a pricing document in our new book...hopefully it helps.
also here's the best pricing information I've ever found on the Internet http://www.blueflavor.com/blog/2006/...ricing-project |
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