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#1 (permalink) |
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Senior Member
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So, in the past I've used the usgs national map viewer to extract 3d topography in GeoTiff format, which i then converted via 3dem to DEM format, which i then imported into max with some free plugin I'd found online.. a bit of an evil process to say the least.
Now, i need to dig me up some topo for the LA valley and was wondering if there is any other good/reccommended ways to get it nowadays that doesn't involve a java interface from 2001 and many hours of work?
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Dave. TD / EwingCole DMG |
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#2 (permalink) |
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Senior Member
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its kind of funny, I'm basically looking for this: http://www.davidrumsey.com/GIS/losangeles3D.htm and using the same 3d engine he is too
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Dave. TD / EwingCole DMG |
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#3 (permalink) |
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Member
Join Date: Sep 2006
Location: Dover, NH
Posts: 34
Name: Derik Bibb |
Dave,
I get elevation data from this site: http://data.geocomm.com/catalog/US/6.../group4-3.html You can download the data for free using the green download arrows. There's a free program called sdts2dem.exe. Use that to create the DEM file. (just copy sdts2dem.exe into the folder with the elevation files and run it) I then use polytrans (not free) to import the DEM data, export to a 3ds, and import into max. I think you can also import the DEM data directly to max, but it is a super heavy mesh. Polytrans does a much better job of interpolating the data into a usable mesh. If anyone has a better/faster method than that I'd also like to know about it Hope that helps,
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Derik Bibb Architectural Visualizer TANGRAM 3DS International 3D & Design Solutions |
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#4 (permalink) |
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Senior Member
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Thanks for the info Derik, thats much easier than finding and downloading by lat/long values
I have polytrans here, albeit we bought it many years ago for a specialty project and haven't installed it in a long long while
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Dave. TD / EwingCole DMG |
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#5 (permalink) |
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Veteran Member
Join Date: Oct 2006
Location: Phx
Age: 31
Posts: 586
Name: Jonas Callewaert |
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The most necessary/useful piece of learning is that which unlearns what is untrue: 'evil' may be acquiring Happiness through virtue which is based on knowledge!/? |
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#6 (permalink) |
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Member
Join Date: Apr 2005
Location: Vancouver, BC
Posts: 54
Name: Andrew Schroeder |
www.landdata3d.com has a LA package on there, and currently offers 50% off with the coupon code "celebrate" (Until the 4th)
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#7 (permalink) | |
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Senior Member
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Quote:
Probably beats the current workflow of making terrain, and draping a cloth sim on it to get a decent quad mesh to begin editing on lol.
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Dave. TD / EwingCole DMG |
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#8 (permalink) | |
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Veteran Member
Join Date: Dec 2005
Location: Arlington, Texas
Age: 43
Posts: 870
Name: Claudio Branch |
Quote:
I regularly create large terrain models with only the road surfaces using quads for texture placement. Everything else is sweet clean triangles! |
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#9 (permalink) | |
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Veteran Member
Join Date: Dec 2005
Location: Arlington, Texas
Age: 43
Posts: 870
Name: Claudio Branch |
Quote:
I was also able to import the DEM file into AutoCAD using EasySite. ES has a routine that will create new contour lines from a set of faces and I can tell it the height interval. I can now triangulate these contours and build a terrain mesh with much lighter density wherever I need it. Furthermore, ES gives great control for integrating the rest of the modeled infrastructure (roads, parking lots, building pads, etc.). |
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#10 (permalink) |
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Senior Member
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It doesn't really, its more for areas where i have to do heavy editing, we tend to get existing condition topography lines of dubious quality from civil guys, but are in early enough phases that we are grading/modifying the site ourselves
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Dave. TD / EwingCole DMG |
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