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| Hardware and Technical Discusions For general discussions about rendering hardware and technical issues. |
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#1 (permalink) |
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Member
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Hi To all,
since a few days i tried to solve a problem but i don't get the point: Software: 3dmax 2009 design Render: hosted Mental Ray I want to render a house, with mr_sun and mr_sky, i added the mr_physical_Sky shader ... in enviromental render setting. this works. But i want a picture with clouds, so í added instead of the mr_physical_Sky a bitmap with blue sky and clouds, but when i render the background is black instead of the clouds and blue sky. Do i unterstand something wrong?? Thanks for helping Uwe
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Reality is not what you see, reality is what you Want to see. http://www.make3d.eu |
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#2 (permalink) |
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Moderator
Join Date: Mar 2007
Location: Ballarat, Victoria, Australia
Posts: 1,375
Name: Joel Callahan |
I think you have to crank the multiplier on the output of the cloud jpg REALLY HIGH....
Just to make sure I understand, you've used a custom map in the mrPhysical Sky, right? |
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#3 (permalink) |
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Veteran Member
Join Date: Jan 2005
Location: Brisbane
Age: 34
Posts: 1,367
Name: Justin Hunt |
for a full and detailed expination of whats really going on read Master Zaps Blog
http://mentalraytips.blogspot.com/ look for "Why does mental ray Render (my background) Black? Undestanding the new Physical Scale settings " jhv |
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#5 (permalink) |
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Member
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Yes custom map on mrPhysical Sky.
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Reality is not what you see, reality is what you Want to see. http://www.make3d.eu |
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#6 (permalink) |
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Member
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Now it works - the high output solved it and you have to adjust in the bitmap/map output the RGB curve to control the kontrast and the gamma.
But the next effekt which appears in my mockup installation ist that the skybitmap dont mirrors in mirror surfaces . - funny ne? the material on the sphere in the attached picture is chrome, you see it reflects the basic skycolor and the ground but not the skybitmap.
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Reality is not what you see, reality is what you Want to see. http://www.make3d.eu |
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#7 (permalink) |
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Moderator
Join Date: Mar 2007
Location: Ballarat, Victoria, Australia
Posts: 1,375
Name: Joel Callahan |
Yeah, I brought in one of the sunset panoramics from the ArchMat folder and made the multiplier 20. Not as vibrant as a HDRI, but it offers some variety over the solid blue.
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#9 (permalink) |
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Member
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So works now tried different sun settings. The only thing i didn't found realy out. how you did in the scene the lensflare.
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Reality is not what you see, reality is what you Want to see. http://www.make3d.eu |
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#10 (permalink) |
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Member
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here also some pics
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