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Dupe-A-Photo In this forum, members post a photo and try to duplicate it in their rendering applications and then discuss the settings and techniques they used.

View Poll Results: Week #1 - Which Photo: A or B
Photo A 17 48.57%
Photo B 18 51.43%
Voters: 35. You may not vote on this poll

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Old May 21st, 2008   #81 (permalink)
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Default Re: Week #3 WIPs and Renders

The previous might have to be my exist on this week's challenge.

My 8-week online ArchViz class started this week, and I have to work through a number of things before tomorrow night.

I'd still like to keep the challenge running - maybe others will join in. And I'll continue to make stabbing efforts at it.
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Old May 21st, 2008   #82 (permalink)
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Default Re: Week #3 WIPs and Renders

heheheh Here it is Joel
Modeling is quiet ok i think, will work on textures asap

Tiles >> displace map

Salad >> cylinder with some cap and side segments & big noise modifier, will se for texturing , maybe i'll make it not so high poly, but instance it with different salad textures

Lighting >> two Vraylights, one left side with high value, one right side with low, to simulate the bounces...

I also add a screenshot of the scene, pretty simple btw ^^
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File Type: jpg screenie01.jpg (23.2 KB, 52 views)
File Type: jpg 01.jpg (21.5 KB, 86 views)
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Old May 22nd, 2008   #83 (permalink)
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Default Re: Week #3 WIPs and Renders

Quote:
Originally Posted by ApeiNe View Post
heheheh Here it is Joel
Modeling is quiet ok i think, will work on textures asap

Tiles >> displace map

Salad >> cylinder with some cap and side segments & big noise modifier, will se for texturing , maybe i'll make it not so high poly, but instance it with different salad textures

Lighting >> two Vraylights, one left side with high value, one right side with low, to simulate the bounces...

I also add a screenshot of the scene, pretty simple btw ^^
Damn! That looks spot on!

And THANK YOU for giving us a behind-the-scenes look at how you tackled it.

Would love to see the scene textured.
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Old May 22nd, 2008   #84 (permalink)
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Default Re: Week #3 WIPs and Renders

textures coming soon
BTW, i've forgot to upload the screenshot of the scene, i reuploaded it on the previous message
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Old May 22nd, 2008   #85 (permalink)
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Default Re: Week #3 WIPs and Renders

here's a quick render just to guess what it can be, still need to work on textures for sure, camera angle not good... will do that this weekend, tough day of work for me today
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Old May 23rd, 2008   #86 (permalink)
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Default Re: Week #3 WIPs and Renders

I think that's incredibly close!!! Wow - fantastic effort!

THANK YOU for participating!
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Old May 23rd, 2008   #87 (permalink)
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Default Week #4 - Dupe-a-Photo vote

I present 3 exterior photos to pick from:

a) I really liked this one - squares, circles, stone, wood - a very balanced photo if you take a moment to look at it.

b) Table, 5 chairs (so, model 1 chair and copy it 4 times! too easy...) Nice stony path with raised edges landscaping grass. Drop a big ole tree on the right and you're done. (all of the background vegetation is optional)

c) nice scene - stairs (you could use the AEC object), a thing crying out to be made from some splines, concrete embankment/retainer wall, grass, chairs in the background. The rear fence is optional (tho it could be as easy as a jpg slapped onto a plane)

Thanks guys...

edit: The poll is late this week - sorry.
Attached Images
File Type: jpg a.jpg (47.8 KB, 33 views)
File Type: jpg b.jpg (83.7 KB, 33 views)
File Type: jpg c.jpg (185.5 KB, 39 views)
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Old May 24th, 2008   #88 (permalink)
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Default Week #4 - WIPs and Renders

The public has spoken and winner is 'C'.

It's a nice scene - stairs (you could use the AEC object), a thing crying out to be made from some splines, concrete embankment/retainer wall, grass, chairs in the background. The rear fence is optional (tho it could be as easy as a jpg slapped onto a plane).

Next week will be International Theme week, and we'll vote on some Architectural Styles from abroad.
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File Type: jpg c.jpg (185.5 KB, 124 views)
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Old May 28th, 2008   #89 (permalink)
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Default Re: Week #4 - WIPs and Renders

My assignment this week is to lay out a house in AutoCAD, import it (properly) into 3DS (respecting layers), and then texture it.



So, sadly I won't have any free time this week to spare to the dupe-a-photo.

But I will pop in here.

Cheers
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Old May 28th, 2008   #90 (permalink)
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Default Re: Week #3 WIPs and Renders

sorry man, i'm back to france for some personnal stuff, could not finish that one

looking forward for the next challenges
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