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#1 (permalink) |
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Junior Member
Join Date: Nov 2003
Location: West Yorkshire
Posts: 15
Name: Martin Walker |
Using a sunlight with MR is giving me a completely black render...I have enabled Final Gather, and flagged the light to use MR,,,but nothing
anyone any ideas >? thanks in advance |
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#2 (permalink) |
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Moderator
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Hi Martin,
What kind of sunlight are you using? Mental ray doesn't support IES lights. Is this an interior or exterior space? Does the mental ray error log open when you render? Is it enabled?
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- Fran If you must reinvent the wheel, remember that it works best if it is, like, roundish. |
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#3 (permalink) |
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Moderator
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Yes, as what Fran said, MR doesnt support IES sunlight. Use direct spotlight instead if you want to simulate sunlight. For the past few weeks, i too was struggling on how to light both interior and exterior scenes using MR and using just one light source.
IMHO, i would still stick to Vray.(at least for the time being until i get to understand MR.) MR produces more believable results than Vray. But in terms of speed to deadline schedules, VRay sets the pace. As of now, I'm still experimenting how to make MR render as fast and as optimized.
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MD8 Design Solutions X3MFX Interactive Design Agency DE MAX Design PTE LTD |
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#4 (permalink) |
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Junior Member
Join Date: Nov 2003
Location: West Yorkshire
Posts: 15
Name: Martin Walker |
Thanks guys for the feedback.
Im attempting to render an outdoor scene with a single light (very important I used GI) The MAX6 on-line reference does state that a sun light will work with MR BUT to enable final gaterhing to avoid very dark results...and yes, I do get errors and warnings in the MR dialogue. The "sun" light has MR dialogue in the modify panel....so surely it must be supported by the MR render ? ...any suggestions for an efficient out door lighting solution including GI (with MR) guys ? thanks |
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#5 (permalink) |
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Senior Member
Join Date: Jun 2002
Location: FL
Age: 29
Posts: 471
Name: Xavier Garcia, Jr. |
Just FYI:
There is a sticky'd thread over at CGtalk.com about Mental Ray shaders. Not sure how much applies to arch. viz. but some time saving tweaks have been discussed. Hope that helps. |
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#6 (permalink) |
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Moderator
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You'd have to use a lot of GI samples if you want to light a scene with just GI alone, and only fewer if you want to use FG at the cost of longer rendering times.
If you want to light an exterior scene with HDRI, GI has no use. Instead, use FG+skylight or a Dome mapped with an HDRI map, but still you'd have to use FG (basic HDRI scene setup still applies). And oh, BTW, the MR scene in the MAX6 CD is useless for learning if at all. The tutorial and Help was tinee bit only for grounding and basics
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#8 (permalink) |
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Moderator
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NO. Rule of thumb is...if you have a deadline, stick to what you are familiar with.
IMHO, MR is really OK. exterior scenes are quite easy to set up than interior ones. But i'm still biased to the speed that Vray offers and the results that I want. Vray is more predictable in terms of output and speed. MR renderings look great though, but the myriad of settings it has can leave me baffled and frantic on how to optimize the settings. [ November 29, 2003, 03:59 PM: Message edited by: jucaro ]
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