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Old October 3rd, 2008   #1 (permalink)
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Default Using imf_copy in Maya 6.5?

How do I use imf_copy to convert an image to .map? I have a Photoshop CS3 file that I would like to make more effecient usng .map

Thanks in adavace.

Using mac and this script

imf_copy -p textures/monopolyboard.jpg textures/monopolyboard.map

Last edited by stylEmon; October 3rd, 2008 at 11:38 AM.
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Old October 3rd, 2008   #2 (permalink)
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Default Re: Using imf_copy in Maya 6.5?

uh, well I tried executing that command from Maya's scipt editor and it never worked. Then I tried from OSX terminal and it couldn't find imf_copy. So I went into Alias/maya6.5/imf_disp and opend it up. I was able to open my jpg and export as .map. I changed the ext on my texture node and re-rendered. It worked, No warning in the Reder Diagnosis.
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Old October 4th, 2008   #3 (permalink)
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Default Re: Using imf_copy in Maya 6.5?

There is a brilliant mel script on the site I've linked below. It creates and opens a dialog box that has a few great texture time savers - convert all file textures to *.map, gamma correct all file textures to 2.2 or 1.8 and more.

I've attached it below and included the xpm file for your shelf icon (My Docs/maya/6.5/prefs/icons) Put the script into (My Docs/maya/6.5/scripts) To get it running, if my memory serves correctly, you need to source the script then type the following into your script editor...

toi_textureTools();

You can also drag that command to your shelf and then set up the new shelf button with the icon I included. You might want to back up your preferences first, just to be safe although I've checked the mel script and it seems to be version free. If you want to be extra sure, visit the site below (it seems they're overhauling the site this weekend, maybe check on Monday)

http://toi.bk.tudelft.nl/toi-pedia/i...itle=Main_Page
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File Type: zip toi_textureTools.zip (7.8 KB, 3 views)
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Old October 4th, 2008   #4 (permalink)
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Default Re: Using imf_copy in Maya 6.5?

OK, that site is up again and all is OK with that script and Maya 6.5. Here's the link to the textureTools page...

http://toi.bk.tudelft.nl/?module=mel...details&sID=39

Enjoy.
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Old October 6th, 2008   #5 (permalink)
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Default Re: Using imf_copy in Maya 6.5?

Thanks Shane, I knew you'd have a good answer for me!!
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Old October 7th, 2008   #6 (permalink)
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Default Re: Using imf_copy in Maya 6.5?

No problemo! Glad I could help.
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Old October 27th, 2008   #7 (permalink)
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Default Re: Using imf_copy in Maya 6.5?

I typically use the map exporter utility written by francescaluce of ctrl studio. Here is where you can find it http://forums.cgsociety.org/showthre...highlight=.map. Hope that helps
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Old October 27th, 2008   #8 (permalink)
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Default Re: Using imf_copy in Maya 6.5?

thanks Karl
Got it
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