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Monthly Challenges Look and post here for the monthly CGarchitect challenges.

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Old November 23rd, 2003   #1 (permalink)
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Timeline

Challenge Start Date: November 24, 2003
Challenge End Date: January 31, 2004
Voting Starts: February 1, 2004
Voting Ends: February 7, 2004

Scenario/Challenge

The goal of this challenge is pretty simple. Just download the file and render the best image you can. The model is VERY rich in detail and provides many oppourtunities for different camera angles, sunlight, incandecent lighting, light from a fireplace as well as an oppourtunity to really challenge your texture mapping skills. You can add any furnishings or accessories to the model that you wish, but the exiting architecture must remain intact.

As it is pretty close to the holiday season, we will be running this challenge for two months, so that everyone has a chance to get involved in this challenge. I have uploaded the MAX file and a few of the textures and will be uploading some more elements and file formats later this week, but feel free to take a look at the existing model and see what you can do. As there is alot of time we can sort out any issues with the file or textures (should you want to resuse them) over the course of the week.

File Download

http://www.cgarchitect.com/challenge...challenge8.zip (18 MB)

Submitting your entry

Submission can be made by posting your image to the thread located here: http://www.cgarchitect.com/cgi-bin/u...&f=22&t=000019

Thanks

A big thank you to Wm. Alexander (WDA) for providing the model and information for this file.

[ January 27, 2004, 06:52 PM: Message edited by: Jeff Mottle ]
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Old November 24th, 2003   #2 (permalink)
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Hi Jeff,

Just downloaded the file, great model.

I'm new to the monthly challenges and just wanted to be sure about what I was alowed to do.
I saw that there were already a lot of lights in the scene and that a lot of materials had been created. Do they count as fixed elements (like the architecture)?

If so, then the challenge, as you mention in the timeline is to map the materials to the geometry (tricky stuff)and to choose a point of view and then render. On that note, can we use any renderer or is the standard scanline imposed?

I'm looking foreward to working on this one over the holidays.

Thanks for your reply,

François Yenny
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Old November 24th, 2003   #3 (permalink)
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looks like an interesting challenge..maybe its time for me to participate in the CG challenges..waiting for the file formats...
By the way..where are the winners of Challenge#7??..
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Old November 24th, 2003   #4 (permalink)
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Yeah I might have a bash at this one. I'm going to challenge myself and not use any radiosity or GI :winkgrin:
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Old November 24th, 2003   #5 (permalink)
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Is photoshop work allowed or is are we only to submit a raw rendered image?
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Old November 24th, 2003   #6 (permalink)
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Quote:
I saw that there were already a lot of lights in the scene and that a lot of materials had been created. Do they count as fixed elements (like the architecture)?
No all lights and materials can be removed and replaced if you like. The only thing you can't change is the raw geometry. You can however add to it if you would like to add more.

Quote:
On that note, can we use any renderer or is the standard scanline imposed?
Any renderer or technique can be used.
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Old November 24th, 2003   #7 (permalink)
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Quote:
By the way..where are the winners of Challenge#7??..
They were announced on CGchallenge.com, but they have since closed their doors. Now all challenges will be run on CGarchitect.com
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Old November 24th, 2003   #8 (permalink)
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Quote:
Originally posted by Munz:
Is photoshop work allowed or is are we only to submit a raw rendered image?
You can do as much or as little post work as you like.
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Old November 24th, 2003   #9 (permalink)
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Quote:
Originally posted by Jeff Mottle:
...They were announced on CGchallenge.com, but they have since closed their doors. Now all challenges will be run on CGarchitect.com
Great!
back to the better way of running a challenge. I believe challenges will become more popular back again just thanks to that.
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Old November 24th, 2003   #10 (permalink)
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One more...

Is the work we produce royalty free? e.g. I can put it on my website.? With credits to the creator of the model obviously.

Thankin you

James
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