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Old June 23rd, 2002   #11 (permalink)
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Smile

Does It work with 3D Viz r4
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Old June 23rd, 2002   #12 (permalink)
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Just try it, if it works it works, if its not working it doesn't work.. [img]Graemlin/biggrin2.gif[/img]
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Old June 23rd, 2002   #13 (permalink)
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Tnx quizzy,

I've must have skipped it somehow... I'll give it a try

rgds

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Old June 23rd, 2002   #14 (permalink)
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okay... somewhere it says something with cupping or so...
obj.modifiers[ "cupping" ].bendAxis = 0
something like this...
well MAX 3 doesn't know the .bendaxis command, it should be .axis so it should look like this in the script:

--
-- Add the first bend modifier
--
addModifier obj (Bend name:"cupping")
obj.modifiers[ "cupping" ].Axis = 0
obj.modifiers[ "cupping" ].Angle = 90

--
-- add the bend modifier
--
addModifier obj (Bend())
obj.modifiers[ #bend ].gizmo.pos += [ 0, -fLength/2., 0 ]
obj.modifiers[ #bend ].Axis = 1
obj.modifiers[ #bend ].direction = 90.

--
-- Add the material modifier
--

This should definitely solve your problems...
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Old June 23rd, 2002   #15 (permalink)
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Okay i've modified the script and it works now with 3d studio max 3.xxx Its true that max3 doesn't like attaching to empty meshes (numverts:0 numfaces:0) so I just said to the script to create 5 vertices, and that fixed the problem....I've put it on my script page....

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Old June 24th, 2002   #16 (permalink)
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Tnx quizzy,

I'll give it a try. I guess I missed you on the boards, but I was in a meeting. Back behind my desk now, so maybe we'll meet in a while...

rgds

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Old January 22nd, 2004   #17 (permalink)
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cant find the script on any of the linked websites... sounds great though. If anyone has it, I would appreciate if you could send it to my e-mail.

skogskalle@hotmail.com

thanks in advance!!!
/Kalle
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Old January 22nd, 2004   #18 (permalink)
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http://tdp.nu/cgi-bin/plugsearch_r4.pl?search=makegrass
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Old January 22nd, 2004   #19 (permalink)
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aah... I think I searched for it under "modeling"-scripts....

thanks quizzy!
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Old June 20th, 2008   #20 (permalink)
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Default Re: script: make grass

Quote:
Originally Posted by nisus View Post
Hi quizzy,

Very nice script I think. Unfortunately, I am not able to run it (because I use max3.1?)
The scripts always stops at "update patchOfGrassObj"

Have you tried it in 3.1? What are your results?

rgds

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why are you using old versions of max? what is your reasons? i am just curious
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