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#1 (permalink) |
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Super Moderator
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For 3D Studio MAX, a make grass script, excellent script by the way. Only disadvantages are: It's all geometry and it is a bit slow to generate the grass.
Check this link for download.... interface: sample: ![]() [ June 20, 2002, 06:43 AM: Message edited by: quizzy ] |
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#2 (permalink) |
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Super Moderator
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Hi quizzy,
Very nice script I think. Unfortunately, I am not able to run it (because I use max3.1?) The scripts always stops at "update patchOfGrassObj" Have you tried it in 3.1? What are your results? rgds nisus
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#4 (permalink) |
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Junior Member
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Updated: to 1.2
Ok.<BR>I found and fixed the problem with Max 3.x. Basically. Max 3.x doesn't like it if you have an empty mesh and you call attach to attach items to it.<BR> So.<BR>I modified the internal logic to handle that.<BR>I also included a new sample file which was readable by Max 3.x. http://tdp.nu/index.shtml
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_W_W_W_._T_D_P_._N_U_ TDP knows talent is everywhere. All night, Every day: Work is pleasure,Wonder is research,Training is knowledge. _ _ _ _____________________ _ _ _ Knowledge is power.Stay informed!| |
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#5 (permalink) |
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Super Moderator
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lovely!
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#6 (permalink) |
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Super Moderator
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unfortunately I got anohter error...
the scripts stops at: obj.modifiers[ "cupping" ].BendAxis = 0 rgds nisus
__________________
www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#7 (permalink) |
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Junior Member
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Nisus
could you please tell me more when what & how it accours?
__________________
_W_W_W_._T_D_P_._N_U_ TDP knows talent is everywhere. All night, Every day: Work is pleasure,Wonder is research,Training is knowledge. _ _ _ _____________________ _ _ _ Knowledge is power.Stay informed!| |
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#8 (permalink) |
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Super Moderator
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Hi tdp,
I do things like were described in the helpfile: I draw a plane (200x200, 4 segments)(surface), copy the plane (border), change the segments to 10 and add a noise modifier to the border. I press the button 'border' to select the border, and do the same with surface. I don't touch any settings yet and hit the "make this rocket fly". The script starts making a basic plane with a few modifier and stops. When I analyse the scene afterwards I got these three objects: * border * surface * TempGrassBlade: this exist of a plane, a uvwmap modifier, a taper, and a bend modifier called 'cupping' after this, the script pops up with the line obj.modifiers[ "cupping" ].BendAxis = 0 selected. Hope this helps you out a bit rgds nisus
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#9 (permalink) |
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Super Moderator
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Hi tdp,
I forgot to mention that I don't see anything in the viewports anymore. I can 'see' objects when i hit 'H' (shortcut to the selection list) but that's it. I can't zoom anymore and all grids dissapear. rgds nisus
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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